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Looks Blocks

These blocks are used to control sprite/backdrops appearance.





What “Looks” blocks are?

These blocks are used to control sprite/backdrops appearance. These blocks are available for both sprite and backdrop. Some are more specific for sprites, and some are more specific for backdrops. There are 20 blocks in Looks category and most of them are stack blocks.





How to use “say () for () seconds” block?

This block allows the sprite to say something. Sprite can say something for few seconds. After the given seconds the message will disappear. This block is applicable for sprites and not for backdrops.




How to use “say ()” block?

This block allows the sprite say something forever. There is no time limit. This block is applicable for sprites and not for backdrops.





How to use “think () for () seconds” block?

This block allows the sprite think for few seconds. This block is applicable for sprites and not for backdrops.




How to use “think ()” block?

This block allows the sprite think forever. There is no time limit. This block is applicable for sprites and not for backdrops.





How to use “switch costume to” block?

This block allows the user to switch between costumes. To use this block, you must have 2 or more costumes. Refer the chapter 4 to understand how to add remove costumes. This block is applicable for sprites and not for backdrops.









How to use “next costume” block?

This block allows the sprite to change the next costume. Example, if the sprite has 4 costumes and currently in second costume, this block allows to go to third costume. To use this block, you must have 2 or more costumes. This block is applicable for sprites and not for backdrops.





How to use “switch backdrop to another backdrop” block?

This block applicable for backdrops. This block allows the backdrop switch between backdrops. To use this block, you must have 2 or more backdrops.








How to use “switch backdrop to next backdrop” block?

This block applicable for backdrops. This block allows the backdrop switch to next backdrop. To use this block, you must have 2 or more backdrops.







How to use “switch backdrop to previous backdrop” block?

This block applicable for backdrops. This block allows the backdrop switch to previous backdrop. To use this block, you must have 2 or more backdrops.







How to use “switch backdrop to random backdrop” block?

This block applicable for backdrops. This block allows the backdrop switch to random backdrop. To use this block, you must have 2 or more backdrops.








How to use “next backdrop” block?

This block applicable for backdrops. This block allows to go to next backdrop. To use this block, you must have 2 or more backdrops.





How to use “change size by ()” block?

This block applicable for sprites. This block allows the sprite to change the size. If you give positive number, the sprite size will increase. If you give negative number, the sprite size will decrease.





How to use “Set size to () %” block?

This block applicable for sprites. This block allows the sprite to set the size to specific %. This is one time action. It doesn’t continuously change.





How to use “change color effect by ()” block?

This block is applicable for both sprite and backdrop. This block allows to change the color for selected sprite or backdrop.




How to use “change fisheye effect by ()” block?

This block is applicable for both sprite and backdrop. This block allows to apply fisheye effect to selected sprite or backdrop.







How to use “change whirl effect by ()” block?

This block is applicable for both Sprite and backdrop. This block allows to apply Whirl effect to selected sprite or backdrop.




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How to use “change pixelate effect by ()” block?

This block is applicable for both sprite and backdrop. This block allows to apply pixelate effect to selected sprite or backdrop.







How to use “change mosaic effect by ()” block?

This block is applicable for sprite and backdrop. This block allows to apply mosaic effect to selected sprite or backdrop.












How to use “change brightness effect by ()” block?

This block is applicable for sprite and backdrop. This block allows to change the brightness effect to selected sprite or backdrop.











How to use “change ghost effect by ()” block?

This block is applicable for sprite and backdrop. This block allows to change the ghost effect to selected sprite or backdrop.












How to use “set color effect to ()” block?

This block is applicable for sprite and backdrop. This block allows to set the color effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change color block.








How to use “set fisheye effect to ()” block?

This block is applicable for both sprite and backdrop. This block allows to set the fisheye effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change fisheye effect block.







How to use “set whirl effect to ()” block?

This block is applicable for both sprite and backdrop. This block allows to set the whirl effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change whirl effect block.







How to use “set pixelate effect to ()” block?

This block is applicable for sprite and backdrop. This block allows to set the pixelate effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change pixelate effect block.








How to use “set mosaic effect to ()” block?

This block is applicable for sprite and backdrop. This block allows to set the mosaic effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change mosaic effect block.








How to use “set brightness effect to ()” block?

This block is applicable for sprite and backdrop. This block allows to set the brightness effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change brightness effect block.







How to use “set ghost effect to ()” block?

This block is applicable for sprite and backdrop. This block allows to set the ghost effect to selected sprite or backdrop. This is one time action. It doesn’t continuously change like change ghost effect block.







How to use “clear graphic effects” block?

This block is applicable for both sprite and backdrop. This block allows to clear all the graphics applied for the selected sprite or backdrop. Example: if you apply color effect to the sprite and you want to clear that effect, you can use this block.





How to use “show” block?

This block is applicable for sprite and not for backdrop. Before using this block the sprite should be hidden. If the sprite is hidden, you can use this block to show again.




How to use “hide” block?

This block is applicable for sprite and not for backdrop. This block allows you to hide the sprite. When you are creating stories with multiple sprites and you want selected sprites for each screen, you can use this block.





How to use “go to front layer” block?

This block is applicable for sprite and not for backdrop. To use this block, you must have more than one sprite. When there is more than one sprite on top of the other, layers will form. If the selected sprite is not in the front layer, you can use this block to bring front.







How to use “go to back layer” block?

This block is applicable for sprite and not for backdrop. To use this block, you must have more than one sprite. When there is more than one sprite on top of the other, layers will form. If the selected sprite is not in the back layer, you can use this block to send it back.







How to use “go forward () layers” block?

This block is applicable for sprite and not for backdrop. To use this block, you must have more than one sprite. When there is more than one sprite on top of the other, layers will form. This block allows you to bring the selected sprite forward any layer. Example if you have 5 sprites and the selected sprite is in 4th layers. You can use this block to bring that sprite to 3rd or 2nd or 1st layer.




How to use “go backward () layers” block?

This block is applicable for sprite and not for backdrop. To use this block, you must have more than one sprite. When there is more than one sprite on top of the other, layers will form. This block allows you to send the selected sprite back to any layer. Example if you have 5 sprites on top of the other and the selected sprite is in 2nd layer. You can use this block to send that sprite to 3rd or 4th or 5tht layer.








How to show “costume number” on the stage?

This block is applicable for sprite and not for backdrop. This block allows to show the costume number on the stage. You have to check the check box next to the block to show on the stage and uncheck to remove from the stage.







Also, you can use this block in the if conditions with the operators.




How to show “costume name” on the stage?

This block is applicable for sprite and not for backdrop. This block allows to show the costume name on the stage. You must check the check box next to the block to show on the stage and uncheck to remove from the stage.











Also, you can use this block in the if conditions with the operators.




How to show “backdrop number” on the stage?

This block is applicable for backdrop and not for sprite. This block allows you to show the backdrop number on the stage. You must check the check box next to the block to show on the stage and uncheck to remove from the stage.








Also, you can use this block in the if condition with operator.




How to show “backdrop name” on the stage?

This block is applicable for backdrop and not for sprite. This block allows you to show the backdrop name on the stage. You must check the check box next to the block to show on the stage and uncheck to remove from the stage.








Also, you can use this block in if condition with operator.




How to show “size” on the stage?

This block is applicable for sprite and not for backdrop. You must check the check box next to the block to show this on the stage and uncheck to remove from the stage.




Youtube channel Scratch Coding for Kids



1. What was easy/difficult about being the director?


2. What was easy/difficult about being the follower?


3. What was easy/difficult about watching?


4. How does this activity relate to what we’re doing with Scratch?



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